Yesterday was the guest lecture from Michael Morgan, who was a graduate from DMU, and who has worked for Lucas Arts creating animations for various works whilst he was there.
He first started with the types of projects that he had been working on for example; Star Wars: Clone Wars, the series, and showed images and video clips of the work in a montage, to show the episodes he had animated. He then went on to explain how the motion is created and how the lip syncing of the characters was done which was very interesting as i showed skills needed that are achieved from the animation course. I was glad that he’d told us how to achieve the desired scene.
I found most of the information helpful, the types of work spaces that can be found when working in films and in games, also the companies that look for work from the UK, this involves travelling to places such as Singapore. I found that it was mostly focused on animation, which probably was to be expected when he announced he was a animation student, but the things he talked about were useful and easily transferrable to the game art course. Because he had been a DMU student, i found it reassuring as he knew the situation we all are in and could relate to it himself, and he went on from DMU to become a successful animator.
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