Monday, 11 April 2011

12/04/11

Today i went to the labs to continue work on my tree project that i am redoing to better my work from the first term, i made great progress in my opinion, managing to get both the models completed up to the LoD creating, which i intend to do the next time i am in the labs. i textured both tree models and successfully made the alpha channels for the foliage of the trees, these alpha channels worked perfectly, which is a great improvement on the original submission where there were many faults including: terrible renders, leaves not showing up on both sides of the plane, 3ds Max not correctly showing the opacity information. these problems were addressed today with alterations to the original Targa image in Photoshop and also changes to the Max settings for the display of the alphas, so these new alphas i am very pleased with.
Final render of the first tree
Another render of the first tree
First tree
Second tree render
The second render of the second tree

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